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start_game

Function start_game 

Source
pub async fn start_game(
    server_state: ServerState,
    user_id: UserId,
    game_id: GameId,
) -> Result<(), ServerError>
Expand description

Acknowledges the cuts for deal, then starts a hosted game for the specified user.

§Parameters

  • server_state: The shared server state containing the game and database.
  • user_id: The ID of the user starting the game.
  • game_id: The ID of the game to start.

§Returns

Returns Ok(()) if the game was successfully started. Returns a ServerError if the action is forbidden, the game is not found, or another internal error occurs.