Skip to main content

start_next_round

Function start_next_round 

Source
pub async fn start_next_round(
    server_state: ServerState,
    user_id: UserId,
    game_id: GameId,
) -> Result<(), ServerError>
Expand description

Acknowledges the crib score and goes on start the next deal / discarding round if both players have acknowledged.

§Parameters

  • server_state: The shared server state containing the game and database.
  • user_id: The ID of the user starting the next round.
  • game_id: The ID of the game to advance.

§Returns

Returns Ok(()) if the next round was successfully started. Returns a ServerError if the action is forbidden, the game is not found, or another internal error occurs.