server/domain/cards/hand.rs
1use crate::domain::cards::pile::Pile;
2
3/// Marker type for a player's personal hand.
4#[derive(Clone, Debug, PartialEq, Eq)]
5pub struct HandType;
6
7/// A hand is the set of cards a player holds privately during play.
8/// 6 cards dealt then 4 after discarding to the crib.
9pub type Hand = Pile<HandType>;