pub enum AvailableGameEvent {
Created {
game_id: GameId,
name: String,
},
}Expand description
Represents a change in the list of available games for a user.
Variants§
Created
A new game was created and is available to join (hosted) or play (computer).
Auto Trait Implementations§
impl Freeze for AvailableGameEvent
impl RefUnwindSafe for AvailableGameEvent
impl Send for AvailableGameEvent
impl Sync for AvailableGameEvent
impl Unpin for AvailableGameEvent
impl UnwindSafe for AvailableGameEvent
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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