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Toast

Struct Toast 

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pub struct Toast;
Expand description

Helper for displaying toast notifications within the UI.

This utility provides a consistent interface for raising user-facing toast messages through the application’s toast API. It centralizes formatting, duration choices, and toast types so that components can emit notifications without duplicating boilerplate.

All methods delegate to a private wrapper around [consume_toast()], which retrieves the active toast handle and displays the configured toast.

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impl Toast

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pub fn command_error(command: &str, error: String)

Displays an error toast corresponding to a failed user command.

This is intended for surfacing errors triggered by client-side actions (button clicks, form submissions, etc.) and logs the error via warn! before showing a toast.

The toast is non-permanent and remains visible for 30 seconds.

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pub fn available_game(event: AvailableGameEventDTO)

Displays a notification in response to a change in game availability.

This is typically called when the application receives an AvailableGameEventDTO from the server. The toast indicates whether a game was created or removed.

The toast is informational and expires after 10 seconds.

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pub fn score(title: &str, description: &str)

Displays a notification of scoring.

The toast is informational and expires after 10 seconds.

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pub fn server_error(service: &str, error: String)

Displays a server-side error notification.

Intended for situations where a backend service returns an error or cannot be reached. These are treated as higher-severity issues and are shown as warning toasts with a longer, permanent duration.

Auto Trait Implementations§

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impl Freeze for Toast

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impl RefUnwindSafe for Toast

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impl Send for Toast

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impl Sync for Toast

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impl Unpin for Toast

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impl UnwindSafe for Toast

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